'Warcraft' movie updates: Director defends heavy use of CGI in the film
Fans of Blizzard's epic real time strategy game 'Warcraft' were excited when it was announced that a live-action film adaptation was in the works way back in 2006. Things got even more interesting when the casting was finally revealed, which include potential A-list actors such as Dominic Cooper, Ben Foster, Tonny Kebbell and Travis Fimmel.
In spite of the hype generated by its 2016 release, 'Warcraft' still has its fair share of concerns and criticisms. According to a report released by Cross Map, production for 'Warcraft' is almost done, and post-production work is currently underway. With everybody asking why the movie's release date will still be in over a year in spite of the production being nearly finished, it appears that post-production is taking its time due to the heavy amount of CGI in the film.
In spite of CGI's bad reputation amongst movie critics and fans, 'Warcraft' director Duncan Jones does not seem to mind what the naysayers think. In an interview he made with Cross Map, he defended the use of CGI in the film by saying, "I hear this 'CGI in film sucks,' mantra again & again. It doesnt. Its a tool like any other. It can be done well & it can be done s**t."
Jones does have a point. In spite of a lot of films having bad CGI, there are also notable ones that have even won Oscars for their spectacular visuals. The vast splendour of the world of Warcraft can only be portrayed properly through the use of CGI, so it is a no-brainer that this film is going to make heavy use of the technology available. Jones went on to say:
"The best CGI has you forgetting its CGI, and accepting the visual as whatever it is supposed to be. Like props. No one has an issue with 'props' in film, do they?"
'Warcraft' is scheduled to hit theaters on March 11, 2016.