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Microsoft HoloLens Release, Price: Customized Holographic Processing Unit (HPU), Gesture Control, Intel Chip Revealed

March 17
9:09 AM 2015

The Microsoft HoloLens has been revealed to the public at the Windows 10 Keynote earlier this January, and now many are wondering when this huge leap of technology will be made available to the market.

The Microsoft HoloLens is an augmented reality headset that enables the user to incorporate the real world to digital life. According to the video released by Microsoft earlier this year, the HoloLens is a wearable headgear which uses see-through HD lenses. The device can also function independently, without the aid of computers. However, it can be assumed that the device may be linked to the Xbox One.

The audio is also outstanding with its spatial sound which delivers audible feedback from all directions. The Microsoft HoloLens will also place holographic objects in the real world in which users would be able to manipulate. So this effect would give an impression of taking the digital out to the real world.

A unique feature of the Microsoft HoloLens is its specially designed processor. Microsoft had developed their very own Holographic Processing Unit or HPU. This customized processor would enable the device to process terabytes of data from the sensors of the system.

According to PC and Tech Authority ( via Spiceworks) the estimated schedule for the release of the Microsoft HoloLens will be on December 2015. The HoloLens would cost at around $600 to $1200. Microsoft would be incorporating wireless charging, a next generation intel chip, and gesture control.

Design wise, the Microsoft HoloLens most likely looks like a pair of Ski goggles with three-dimensional digital controls. It has buttons, lines and pictures. However, the holograms do not have an excellent resolution but the output is still crisp enough to incorporate reality from virtual reality.

Another problem that can be foreseen for the upcoming Microsoft HoloLens is its gesture mechanism. In order to select commands, the user has to tap the air or look at a certain direction. This mechanism however, resulted to a slow and laggy performance.

Let us just hope that Microsoft would rectify these problems before the HoloLens is released.  

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