“No Man’s Sky” Release Slated in 2015; Hello Games’ Managing Director Sean Murray Describes the Game Universe

By Staff Writer

Jul 29, 2014 03:35 AM EDT

Hello Games, the British game developer, is still working on "No Man's Sky," a visionary game with no goal or mission, just a vast virtual galaxy to be explored. The gaming community will have to wait until 2015 for the release of this unique game, Kpostarz reports.

"No Man's Sky" was first announced at the VGX 2013 and debuted at Sony's E3 2014 press conference. Since then, "No Man's Sky" has taken the gaming world by storm and was described as one of the most visionary gaming projects being developed.

Sean Murray, a co-creator of "No Man's Sky" and managing director of Hello Games, described how vast the game's universe will be. Technology Review reports that Murray said "he cannot guarantee that the virtual universe they are creating is infinite, he said he is sure nobody will ever ascertain this."

"If you were to visit one virtual planet every second, then our own sun will have died before you'd have seen them all," Murray was quoted in the same article.

Hello Games used to produce small-scale games such as "Joe Danger." They only had four employees then, but with the demand of their recent projects, they have grown into ten staff members.

No Man's Sky's universe has been described as "a game about exploration and survival in an infinite procedurally generated universe." The developers were able to accomplish this through the combination of biology and astronomy. The team, according to kpopstarz.com, "created unique ecosystems based on astronomical proximity, environment, and atmosphere."

"No game has made it possible to fly down to a planet, and for it to be planet-sized, and feature life, ecology, lakes, caves, waterfalls, and canyons, then seamlessly fly up through the stratosphere and take to space again. It's a tremendous challenge," Murray was further quoted.

Hello Games also met questions from developers and the gaming community specifically on how they will monitor bugs. The game developer has reinvented in-game monitoring by making automated bots that will take over the exploration task. The bots will take screenshots of the problem areas and send them back to the team who will solve the issues accordingly.

"No Man's Sky" is set for release in 2015.

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