World of Warcraft: Legion New Features Announced at DragonCon; Multistrike to be Removed

By Staff Writer

Sep 08, 2015 05:09 AM EDT

World of Warcraft: Legion is one of the most awaited strategy games that the generation is to come across. Senior game designer Jonathan LeCraft disclosed some of the important additions that will be useful for the fans who are expecting a lot from the upcoming expansion pack.

During DragonCon, as reported by Gameranx, a live stream took place with MMO Central Events as well as Elvine in the panel, wherein they tackled on some of the vital game details. As they have informed the public of interesting pieces about World of Warcraft: Legion, there was a handful of information that would most probably hit the fancy of many patrons of the franchise.

The Demon Hunters, according to Inquisitr, is noted as a magic/melee based class, with an astonishing starting level of 98. The transmogrification system was also tweaked giving it a user interface of its own.

It was also delivered by Youth Health Mag that most class specializations will be refurbished accordingly due to the changes that Blizzard will make to specify the traits of which the game will be undergoing. As some classifications will be perhaps renamed, so will other resources for the said classifications.

Interestingly enough, the Shadow Priests will have a feature named "Insanity" for their resource. This, however, does not signify the replacement of mana for the Shadow Priests entirely.

For the weapons, it was confirmed that they cannot be dropped. Blacksmiths and scribes will not have new weapons to create as well. Damage-only classes will be unable to heal or have tank specialties.

Lastly, the multistrike feature is omitted from the system, whilst other stats are being changed fully. Moreover, Survival Hunters will be melee-based, and this may stir a little controversy, the developers think that it is a wise move for diversity.

As great as World of Warcraft: Legion may sound, it still does not have a fixed release date yet to hang on to. Fans are to wait for the beta sometime this year, so stay tuned for further updates.

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